Tag Archives: flex 4

Flex Formatter

Flex Builder 3, an eclipse~ IDE for flex and actionscript based project development lacks few primary code indentation and refactoring functionalities by itself.

Searching for some other technical requirement drove me to Flex Formatter, a third party project on source! Cheers, its BSD license! 🙂

This tool is really small but very essential and useful plugin

Flex Formatter tools

Flex Formatter tools

Many times it happens that code is written in hurry to achieve some short term goal. Either some efforts need to invest to refactor and indent the code, or else go for Flex Formatter.

Built in capability to generate ASDoc is also impressive! However, I suppose, all these features, of flex formatter have been covered with Flash Builder 4.

Flash Player and Text

It’s been very difficult to achieve WUSIWUG in Flex 3 (Flash Player 9) and InDesign Server, at least for Text viz, font family, font size etc. In other words, a character with Arial font and size 12 in flash player will look differently from other non flash applications like text editors, design tools etc, having the same character specification. Therefore it is difficult to achieve the same output what you see in flash player, with InDesign Server and so in output PDF! Albeit, both are Adobe products!!!

Speaking to Serge Jespers about this he accepted that Flash player is built differently. Also, Anand added that the new Text Layout Framework, available with Flex 4, runs with Flash Player 10 has addressed many such issues. It has many changes as compared to traditional TextArea component available with Flex 3.

However, Text Layout Framework is not 100% compatible with Flex 3.2. It is not possible to embed and use font in Flex 3.2 (or 3.3) with TLF. The release notes from adobe clearly mentions this, considering root level change in embedded font structure. My experiment also failed to show an embedded font with TLF under Flex 3.3.

However, a point communicated by Jespers, that the TLF is made with the help of InDesign team is a ray of hope to go forward WUSIWUG. But is long way to migrate from Flex 3 to Flex 4, waiting for Flex 4 to be mature from its beta release.

RIA in a new avtar with Flash Builder 4

Adobe Flash Builder, formerly Flex Builder is already out with beta tag at present. Personally, I dislike the renamed brand as Flash Builder. Already, many have misconception that Flash and Flex are similar! The only common point is that both supports ActionScript (ECMA 335), but so what? Application of both suits are totally different. Of course, the SDK brand remains same, Flex SDK version 4, Gumbo.

It is near to Adobe’s Creative Suite family. In Flash Builder 4, you can work with Flash MovieClip, import designs from Catalyst. So is pointer in that direction.

Data centric features are really attractive, be it data binding or data object like Hibrnate in java, representing data as POJO. But, this is limited to CRUD only. Flex 4 has backward compatibility – with halo components!

Features with newer IDE is welcomed, especially network monitor. This eliminates need of httpfox and such third party browser plug-in!

Overall, Flex 4 seems to be reached to the community expectations! 🙂 Here is something more. Tim Buntel says this.

Adobe Flash Builder, formerly Flex Builder is already out with beta tag at present. Personally, I dislike the renamed brand as Flash Builder. Of course, the SDK brand remains same, Flex SDK version 4, Gumbo.

It is near to Adobe’s Creative Suite family. In Flash Builder 4, you can play with Flash MovieClip, import designs from Catalyst. So is that pointer.

Data centric features are really attractive, be it data binding or data object like in Hibrnate with java, representing data as POJO. But, this is limited to CRUD only. Flex 4 has backward compatibility – with halo components (I am yet not sure about the level)!

Features with newer IDE is welcomed, especially network monitor. This eliminates need of httpfox and such third party browser plug-in!

Overall, Flex 4 seems to be reached to the community expectations! 🙂

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